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Using Color and ImagesUsing Color with HTML Color can be added to your (X)HTML-based pages through the color attribute of the FONT tag or through the bgcolor attribute that can be incorporated into any element that creates a region (e.g., BODY, TABLE, TR, TD, etc.). Valid attribute value are either simple color names or a series of hexidecimal digits following the cross-hatch symbol (also known as a pound symbol): #. Alternatively, color can be added via your CSS style sheet(s). To add color via a style sheet, add an attribute-value pair to an element using the rgb() function notation demonstrated below — for example, rgb(255,0,255) is a magenta color because the first parameter to the rgb function identifies the intensity of red in the color (255 is the maximum intensity the electron gun in your display can fire at), the second parameter represents the green component (0 is the minimum meaning the electron gun is off completely), and the third parameter represents the blue component. Magenta is defined as a color by maximum red, minimum green, and maximum blue. In both cases of (X)HTML and CSS, colors are displayed combining RED, GREEN, and BLUE light. We have cells in our retina that are highly sensitive to these three specific wavelengths of light and so this methodology of identifying color matches well with our physiology. It just happens that hexidecimal notation is really great for matching representation to computer architecture - and, it provides a range of color that is just about equal to the color distinction abilities of a typical human being's physiology. Hexidecimal is a base 16 counting methodology — you count from 0 to 9 and then use the letters A through F to represent the digits for 10, 11, 12, 13, 14, and 15. We would all be using hexidecimal more readily if we had eight fingers on both hands. Sometimes computers and humans have different physiologies but we can imagine a computer with eight fingers on each hand to gain a better intuition with how they work for number representation. Humans use imagination well, even if some governments don't showcase that wonderful skill at times. As creative artists, we need to but it doesn't hurt to linger on strict logical representations as well. Go ahead and read all about color representation below. Color ValuesHTML colors are defined using a hexadecimal (hex) notation for the combination of Red, Green, and Blue color values (RGB). The lowest value that can be given to one of the light sources is 0 (hex 00). The highest value is 255 (hex FF). Hex values are written as 3 double digit numbers, starting with a # sign.
16 Million Different ColorsThe combination of Red, Green and Blue values from 0 to 255 gives a total of more than 16 million different colors to play with (256 x 256 x 256). Most modern monitors are capable of displaying at least 16384 different colors. If you look at the color table below, you will see the result of varying the red light from 0 to 255, while keeping the green and blue light at zero. To see a full list of color mixes when the red light varies from 0 to 255, click on one of the hex or rgb values below. Shades of GrayGray colors are displayed using an equal amount of power to all of the light sources. To make it easier for you to select the right gray color we have compiled a table of gray shades for you:
Cross-Browser Color NamesA collection of nearly 150 color names are supported by all major browsers. View the cross-browser color names Web Standard Color NamesThe World Wide Web Consortium (W3C) has listed 16 valid color names for HTML and CSS: aqua, black, blue, fuchsia, gray, green, lime, maroon, navy, olive, purple, red, silver, teal, white, and yellow. If you want to use other colors, you should specify their HEX value. Web Safe Colors?Some years ago, when computers supported max 256 different colors, a list of 216 "Web Safe Colors" was suggested as a Web standard, reserving 40 fixed system colors. The 216 cross-browser color palette was created to ensure that all computers would display the colors correctly when running a 256 color palette. This is not important now, since most computers can display millions of different colors. Anyway here is the list:
Understanding image file types Image file sizesImage file size — expressed as the number of bytes — increases with the number of pixels composing an image, and the colour depth of the pixels. The greater the number of rows and columns, the greater the image resolution, and the larger the file. Also, each pixel of an image increases in size when its colour depth increases — an 8-bit pixel (1 byte) stores 256 colours, a 24-bit pixel (3 bytes) stores 16 million colors, the latter known as truecolor. Image compression uses algorithms to decrease the size of a file. High resolution cameras produce large image files, ranging from hundreds of kilobytes to megabytes, per the camera's resolution and the image-storage format capacity. High resolution digital cameras record 8 megapixel (1MP = 1,000,000 pixels / 1 million) images, or more, in truecolor. For example, an image recorded by an 8 MP camera; since each pixel uses 3 bytes to record truecolor, the uncompressed image would occupy 24,000,000 bytes of memory — a great amount of digital storage for one image, given that cameras must record and store many images to be practical. Faced with large file sizes, both within the camera and a storage disc, image file formats were developed to store such large images. An overview of the major graphic file formats follows below. Image file compressionThere are two types of image file compression algorithms: lossless and lossy. Lossless compression algorithms reduce file size without losing image quality, though they are not compressed into as small a file as a lossy compression file. When image quality is valued above file size, lossless algorithms are typically chosen. Lossy compression algorithms take advantage of the inherent limitations of the human eye and discard invisible information. Most lossy compression algorithms allow for variable quality levels (compression) and as these levels are increased, file size is reduced. At the highest compression levels, image deterioration becomes noticeable as "compression artifacting". The images below demonstrate the noticeable artifacting of lossy compression algorithms; select the thumbnail image to view the full size version.[1] Major graphic file formatsIncluding proprietary types, there are hundreds of image file types.[2] The PNG, JPEG, and GIF formats are most often used to display images on the Internet. These graphic formats are listed and briefly described below, separated into the two main families of graphics: raster and vector. In addition to straight image formats, Metafile formats are portable formats which can include contain both raster and vector information. Examples are application-independent formats such as WMF and EMF. The metafile format is an intermediate format. Most Windows applications open metafiles and then save them in their own native format.[3][4] Page description language refers to formats used to describe the layout of a printed page containing text, objects and images. Examples are PostScript, PDF and PCL. Raster formatsThese formats store images as bitmaps (also known as pixmaps). For a description of the technology aside from the format, see Raster graphics. JPEGJPEG (Joint Photographic Experts Group) files are (in most cases) a lossy format; the DOS filename extension is JPG (other operating systems may use JPEG). Nearly every digital camera can save images in the JPEG format, which supports 8 bits per color (red, green, blue) for a 24-bit total, producing relatively small files. When not too great, the compression does not noticeably detract from the image's quality, but JPEG files suffer generational degradation when repeatedly edited and saved. Photographic images may be better stored in a lossless non-JPEG format if they will be re-edited, or if small "artifacts" (blemishes caused by the JPEG's compression algorithm) are unacceptable. The JPEG format also is used as the image compression algorithm in many Adobe PDF files. The Exif (Exchangeable image file) format is an algorithm incorporated in the JPEG software used in most cameras. Its purpose is to record and to standardize the exchange of data between digital cameras and editing and viewing software. The data is recorded for individual images and includes such things as: camera settings, time and date, shutter speed, exposure, image size, compression, name of camera, color information, etc. When images are viewed or edited by image editors, such as Paint Shop Pro, all of this image information can be displayed. TIFFThe TIFF (Tagged Image File Format) is a flexible format that normally saves 8 bits or 16 bits per color (red, green, blue) for 24-bit and 48-bit totals, respectively, using either the TIFF or the TIF filenames. The TIFF's flexibility is both blessing and curse, because no single reader reads every type of TIFF file. TIFFs are lossy and lossless; some offer relatively good lossless compression for bi-level (black&white) images. Some digital cameras can save in TIFF format, using the LZW compression algorithm for lossless storage. The TIFF image format is not widely supported by web browsers. TIFF remains widely accepted as a photograph file standard in the printing business. The TIFF can handle device-specific colour spaces, such as the CMYK defined by a particular set of printing press inks. OCR (Optical Character Recognition) software packages commonly generate some (often monochromatic) form of TIFF image for scanned text pages. RAWRAW refers to a family of raw image formats that are options available on some digital cameras. These formats usually use a lossless or nearly-lossless compression, and produce file sizes much smaller than the TIFF formats of full-size processed images from the same cameras. The raw formats are not standardized or documented, and differ among camera manufacturers. Many graphic programs and image editors may not accept some or all of them, and some older ones have been effectively orphaned already. Adobe's Digital Negative specification is an attempt at standardizing a raw image format to be used by cameras, or for archival storage of image data converted from proprietary raw image formats. PNGThe PNG (Portable Network Graphics) file format was created as the free, open-source successor to the GIF. The PNG file format supports truecolor (16 million colors) while the GIF supports only 256 colors. The PNG file excels when the image has large, uniformly colored areas. The lossless PNG format is best suited for editing pictures, and the lossy formats, like JPG, are best for the final distribution of photographic images, because JPG files are smaller than PNG files. Many older browsers currently do not support the PNG file format, however, with Mozilla_Firefox or Internet Explorer 7, all contemporary web browsers now support all common uses of the PNG format, including full 8-bit translucency (Internet Explorer 7 may display odd colors on translucent images ONLY when combined with IE's opacity filter). The Adam7-interlacing allows an early preview, even when only a small percentage of the image data has been transmitted. PNG, an extensible file format for the lossless, portable, well-compressed storage of raster images. PNG provides a patent-free replacement for GIF and can also replace many common uses of TIFF. Indexed-color, grayscale, and truecolor images are supported, plus an optional alpha channel. PNG is designed to work well in online viewing applications, such as the World Wide Web, so it is fully streamable with a progressive display option. PNG is robust, providing both full file integrity checking and simple detection of common transmission errors. Also, PNG can store gamma and chromaticity data for improved color matching on heterogeneous platforms. GIFGIF (Graphics Interchange Format) is limited to an 8-bit palette, or 256 colors. This makes the GIF format suitable for storing graphics with relatively few colors such as simple diagrams, shapes, logos and cartoon style images. The GIF format supports animation and is still widely used to provide image animation effects. It also uses a lossless compression that is more effective when large areas have a single color, and ineffective for detailed images or dithered images. BMPThe BMP file format (Windows bitmap) handles graphics files within the Microsoft Windows OS. Typically, BMP files are uncompressed, hence they are large; the advantage is their simplicity, wide acceptance, and use in Windows programs. PPM, PGM, PBM, PNMNetpbm format is a family including the portable pixmap file format (PPM), the portable graymap file format (PGM) and the portable bitmap file format (PBM). These are ASCII files that provide very basic functionality and serve as a lowest-common-denominator for converting pixmap, graymap, or bitmap files between different platforms. Several applications refer to them collectively as the PNM format (portable anymap). Vector formatsSee also: Vector graphics
As opposed to the raster image formats above (where the data describes the characteristics of each individual pixel), vector image formats contain a geometric description which can be rendered smoothly at any desired display size. Vector file formats can contain bitmap data as well. 3D graphic file formats are technically vector formats with pixel data texture mapping on the surface of a vector virtual object, warped to match the angle of the viewing perspective. At some point, all vector graphics must be rasterized in order to be displayed on digital monitors. However, vector images can be displayed with analog CRT technology such as that used in some electronic test equipment, medical monitors, radar displays, laser shows and early video games. Plotters are printers that use vector data rather than pixel data to draw graphics. CGMCGM (Computer Graphics Metafile) is a file format for 2D vector graphics, raster graphics, and text, and is defined by ISO/IEC 8632. All graphical elements can be specified in a textual source file that can be compiled into a binary file or one of two text representations. CGM provides a means of graphics data interchange for computer representation of 2D graphical information independent from any particular application, system, platform, or device. It has been adopted to some extent in the areas of technical illustration and professional design, but has largely been superseded by formats such as SVG and DXF. SVGSVG (Scalable Vector Graphics) is an open standard created and developed by the World Wide Web Consortium to address the need (and attempts of several corporations) for a versatile, scriptable and all-purpose vector format for the web and otherwise. The SVG format does not have a compression scheme of its own, but due to the textual nature of XML, an SVG graphic can be compressed using a program such as gzip. Because of its scripting potential, SVG is a key component in web applications: interactive web pages that look and act like applications. ODGODG (Open Document Graphics) is an open standard. OthersOther image file formats of vector type include: References
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