Code in title frame

//Adventure.fla
//Andy Harris, Dec '04
//Basic text-style adventure game

stop();

btnStart.onRelease = function(){
  _root.gotoAndStop("start");
} // end onRelease

Code in start frame

btnPutOutFire.onRelease = function(){
  _root.gotoAndStop("sink");
} // end release

btnJump.onRelease = function(){
  _root.gotoAndStop("jump");
} // end release

Code in sink frame

btnTryAgain.onRelease = function(){
  _root.gotoAndStop("title");
} // end try again

Code in jump frame

btnLifeboat.onRelease = function(){
  _root.gotoAndStop("lifeboat");
} // end release

btnDebris.onRelease = function(){
  _root.gotoAndStop("shore");
} // end release

Code in lifeboat frame

btnTryAgain.onRelease = function(){
  _root.gotoAndStop("title");
} // end release

Code in shore frame

btnRest.onRelease = function(){
  _root.gotoAndStop("rested");
} // end release

btnBuildFire.onRelease = function(){
  _root.gotoAndStop("buildFire");
} // end release

Code in buildFire frame

btnKeepTrying.onRelease = function(){
  _root.gotoAndStop("buildFire");
} // end release

btnGiveUp.onRelease = function(){
  _root.gotoAndStop("giveUp");
} // end release

Code in rested frame

btnExplore.onRelease = function(){
  _root.gotoAndStop("supplies");
} // end release

btnBuildFire.onRelease = function(){
  _root.gotoAndStop("buildFire");
} // end release

Code in supplies frame

btnBuildShelter.onRelease = function(){
  _root.gotoAndStop("ship");
} // end release

btnGoHunting.onRelease = function(){
  _root.gotoAndStop("wildPig");
} // end release

Code in ship frame

btnSwim.onRelease = function(){
  _root.gotoAndStop("drown");
} // end release

btnMakeSignal.onRelease = function(){
  _root.gotoAndStop("win");
} // end release

Code in wildPig frame

btnTacklePig.onRelease = function(){
  _root.gotoAndStop("miss");
} // end release

btnRunAway.onRelease = function(){
  _root.gotoAndStop("campGone");
} // end release

Code in drown frame

btnStartOver.onRelease = function(){
  _root.gotoAndStop("start");
} // end release

Code in win frame

btnStartOver.onRelease = function(){
  _root.gotoAndStop("start");
} // end release

Code in miss frame

btnReturn.onRelease = function(){
  _root.gotoAndStop("campGone");
} // end release

Code in campGone frame

btnStartOver.onRelease = function(){
  _root.gotoAndStop("start");
} // end release

Code in giveUp frame

btnStartOver.onRelease = function(){
  _root.gotoAndStop("start");
} // end release